Mark Hooper


PhD  FHEA


Philosophy |  LX Design  |  Ideas  

Recent projects


About


I have more than a decade’s experience designing and delivering effective education, managing large projects, and facilitating change across the academic, industry, and government sectors.

My PhD is in philosophy, and I apply my skills in critical reasoning to find innovative solutions to real world problems.

Expertise


Send me a message



Authorship and Publication is a training course for QUT researchers, jointly developed by the Office of Research Ethics and Integrity and QUT Library. In collaboration with our development team, I designed this subway map that provides a structure for the training. We wrote a paper about it here. This course has been highly successful, attracting international attention, and giving rise to two follow-up courses in the same style: Journal Peer Review, and Research Data.

Higher res version here.

Close Project

Journal Peer Review is a training course for QUT researchers. It is the second course in this series, following the success of Authorship and Publication. It was jointly developed by the Office of Research Ethics and Integrity and QUT Library. In collaboration with our development team, I designed this industrial machine that provides structure for the training, and helps explain all the various models of peer review. We wrote a paper about it here. And here's a higher-res vesion of the image.

I also animated and produced the following 7-minute history of peer review that introduces the course.

History of Journal Peer Review from Mark Hooper on Vimeo.

Close Project

For a fun side project, I filmed, produced, and animated this short video about the research of Anisa Rowhani-Farid.

Close Project

In the first half of 2018 I designed QUT's Biosafety Training Online (BTO). BTO includes videos, voiceovers, quizzes, interactive elements, and gifs like this one. Apart from being more fun, the new online training I designed lets new researchers get to work sooner. They can complete their required training in their own time, any time, rather than having to wait for the next scheduled session.

Close Project

Research Data is a training course for QUT researchers. It's the third in a series of training programs at QUT, following the success of Authorship and Publication and Journal Peer Review. I designed this planetary graphic (A3) to provide structure for the training. It re-imagines the research data lifecycle as planets. Moons point training participants to tools, resources, and additional training for each stage.

Close Project

I recently wrote this blog for BMC, together with Ginny Barbour and Stephanie Bradbury, about our strategy for promoting research integrity via a method we call, "Research integrity by stealth".

Close Project

I designed and animated the imagery for the global Open Science MOOC.

Close Project

Some collaborators and I have a little side project called JAMTANK (Alex Chan, Jack Sheridan). We try to complete new creative projects from start to finish within a month (in any spare time we can find).

In December 2016 we designed and printed a very simple card game. It's a creative social game, designed for 3-8 players.

Players design questions according to certain constraints, and then take turn answering. Creativity is required at both stages. The game can play-out differently depending on the mood of the group. It all depends how you choose to create the questions.

Close Project

This is a video that I scripted, story-boarded, and animated. My colleagues also contributed to the script and the storyboard. The still-illustrations were provided by an artist named Pencilcase.

It was the first time I’ve ever done a white-board animation like this. It was fun.

Close Project

In 2012 the Port of Melbourne Corporation invited me to develop the curriculum for an industry-wide education program about international supply chain logistics.

The courses I developed covered a variety of topics about the international supply chain in all its complexity. The goal was not only to train and educate, but also to facilitate collaboration and cooperation between diverse groups of stakeholders. The workshops I designed were highly successful, and have since been attended by representatives from more than three hundred private sector companies, as well as tertiary students, and staff from various branches of Government.

Close Project

As a philosopher, I'm very interested in human perception, and especially by things that consistently fool us. Optical illusions are one such thing. Inspired by the art of Akiyoshi Kitaoka, I taught myself how to make a variety of different optical illusions using Adobe Illustrator and After Effects.

This next one utilises a phenomenon called "illusory red". As the samples show, there's no swatch in this image that someone would usually call "red".

Close Project

This is a biographic I created about Elisabeth of the Palatinate (1618 - 1680). If you're not familiar, she's worth looking up. Among other great things, she was the one who wrote to Descartes asking: "Tell me please how the soul of a human being (it being only a thinking substance) can determine the bodily spirits and so bring about voluntary actions..."

That's a damn good question, and Descartes didn't have an adequate answer. Indeed, it's the chief criticism of substance dualism to this day.

Close Project

In 2017 I produced a collection of intereviews with researchers from a variety of disciplines, and spliced together their answers into clips to help researchers. Here's an example.

Close Project

This is a one-page (A3) introduction I designed to summarise QUT's Office of Research Ethics and Integrity to new PhD students.

Close Project

My doctoral thesis was about the philosophy of David Hume, the greatest and most loveable of all philosophers. My thesis was entitled "Hume and Human Error".

Close Project

This is a logo I designed, together with Ashley Steele and Melissa Tate, for the Australian arm of the Australasian Open Access Strategy Group.

Close Project

This is a little gif I made to help explain pre-publication and post-publication peer review to PhD students.

Close Project

This is a one-page (A3) handout I designed for QUT's training course, "Introduction to Human Ethics".

Close Project

For fun, I designed this primer to introductory metaphysics. This would suit first year philosophy. Possibly, some philosphers would obejct to my characterisations. That's ok. In fact, provoking debate is sort of the point!

Close Project

I'm currently doing some quantative research into philosophical texts. One of the ways I'm doing this is by using statistical packages (R and NVivo) to analyse common words across Hume scholarship. The image above shows common words in David Hume's own texts. The images below show some preliminary analysis on the whole corpora of Hume scholarship in the journal Hume studies for the last 36 years (i.e. since it began).

Close Project

While I worked at the port, I'd send around a puzzle every Friday. Just a bit of fun - something to talk about in the communal kitchen. This one is about weighing shipping containers. I blatently stole the idea for this puzzle from the mathematician Paul Solomon. Anyhow, try them. They’re fun. Kids would be good at them too. For each of the six questions, you have to rank the coloured containers from heaviest to lightest. The results will be different for each puzzle. For example, it's not the case that green is always the heaviest. Assume that if the colour is the same then the weight is the same, and that the fulcrum of the scale is always in the middle.

Close Project

I created this tool to explore open science resources using some javascript by Marian Dork, called Monadic Exploration. You can click on any resource and the tool recommends other resources that are like it. You can also search, or limit your results by the categories in the top left. Those categories are adapted from the Open Science MOOC.

Close Project

In August 2018 I led the design of this course, "Research Integrity Online", for QUT's Office of Research Ethics and Integrity.

It's structured as a house with many rooms. It's non-linear, interactive, and concise. I built it in Aritculate Storyline. I think it's quite fun! Or at any rate as fun as research integrity training can be.



Close Project